How we made (and named) our fantasy calendar?
Hi, everyone, it’s me, Alex, one of the developers of Trip the Ark Fantastic. I took it upon myself to do some investigating and create the internal calendar for the Animal Kingdom in our game, based on some insights from real-life animals and civilisations, so perhaps you’ll even learn stuff. Like – why is the calendar called that way, or how did civilisations sync up to the solar year before leap years were introduced…
First, a basic question: why do this at all? Well, a fantasy world needs a fantasy calendar. After all, they can’t have “July” if they never had Julius Caesar, right? And who doesn’t like the journal entries in their game filled with “1 Uktar 1368”? It’s not confusing at all:
There are various ways to go about it, though. The most common route to go about it is just making up different names for the 12 months and keeping the same structure as in our world (30 or 31 days per month, with February having 28 or 29 depending on the leapness of the year). It’s easiest for the player to figure out and not get lost in the re-calculations all the time.Continue reading “How we made (and named) our fantasy calendar”