Version control for Trip the Ark Fantastic code

I am CI and so can you Hello, this is Piet Bronders and I’m here with some technobabble to discuss part of our technological pipeline. You might know me from such previous blog-posts as “Our FOSS pipeline – Backgrounds from draft to import” and Open source game appreciation month: Godot engine. Both posts that were … Continue reading Version control for Trip the Ark Fantastic code