No Working Sundays in the Animal Kingdom (All Hail King Lav!)

King’s Rest

There’s a lot of talk these days in our country (Croatia) about making Sunday an obligatory holiday, pros and cons, etc… This reminded us of this little piece of lore that’s been lying in Nuclino for a while, called “King’s Rest”, as part of our calendar series, so let’s share it:

As part of his efforts in modernising the Kingdom to be in touch with the changing structure of society (from the mostly agricultural to an industrial one), King Leonard the Wise introduced a law guaranteeing a day off to every working animal, so that all animals may have the time to enjoy arts and sciences.

In today's Ark Lore Tuesday, we talk about King's Rest, a non-working day during the week, that we, earthlings know as Sunday.
No exploration and adventure today, boys. It’s Sunday!

This was a formalization of an existing norm for farmers of the market day, in which farmers went to the markets to sell things, and other animals bought the items, as was similar in many regions of our world as well (see Nundinae for example).

However, codifying this in law made sense to Leonard as the exact day in the week wasn’t unified across the Kingdom before the introduction of the King’s Rest (the northern Lynx-held regions had Midday Markets on the third day of the week, and so on) . This made organisation of commerce and general trade easier and also allowed animals to all have a common day of socialising with each other (resulting in the 1820 “cub boom” among other things).

The unified free day was also benificial in the creation of the Kingdom’s first worker’s unions, as many professions needed a day when they could all meet and organise that was outside the watchful eye of certain workplace cadres, being a thorn in the side of several industry leaders. Even so, the obligatory day off remained even after Leonard’s reign, the King’s Rest law was renamed to Lionday, and has remained in place in both the reigns of Leopold and King Lav.

In today's Ark Lore Tuesday, we talk about King's Rest, a non-working day during the week, that we, earthlings know as Sunday.
What do you mean, you need to send the postcard to your grandmother, Carl? It’s Sunday!

Lest you think we’re just making these things up out of boredom, actually – aside from botany, history and chemistry, Charles will also dabble in Kingdom law. One of the side-quests in the game will have the player dive deep into the minutiae of the Kingdom’s legal system to try and figure out a situation regarding the non-implementation of Lionsday in a certain coal mine. Here’s what happens to start off the quest (no spoilers, don’t worry):

As seen in a by-law regarding Lionsday – “during times of distress or hardship, in order to preserve the smooth operation of certain industries, the King’s Rest may be waived by local administrators for a limited time.

Yeah, we may have a disease going on, but it’s Sunday, Charles, so screw it.

This waiver may not extend beyond the period of distress, and should be duly compensated as a regular workday.” Of course, this becomes a point of contention between the workforce and the bureau, and Charles has to use his skills as a bylaw-interpreting-hedgehog to help one side out.

Sure, jump on our Discord and tell us all about what you think of work-free Sundays or whatnot.

ARK-itecture of Pride

ARK-itecture of Pride

When designing the capital, we decided to dig deep into minutiae, not only how to separate the city into quarters but also adding some architectural details that would involve the player more into the world.

This is a feeling people usually get when they enter a new city for the first time – it’s not only interesting because of the strange people and language, but even the buildings have a history and design that is strange and enticing. To emulate this, we decided to add a bit of folklore to the architecture, and here’s one part of it.

Sketch: a piece of Pride

Pride is the capital of the Animal Kingdom, and before that it was the old summer home of the lions. By myth, it was the first place the animals inhabited when the floods subsided.

Many believe that when the Ark was marooned after the flood, the animals used small ships to sail to the nearest coast and the first buildings that were built were made of those boat parts. That is the common wisdom behind a very peculiar architectural curiosity of Pride – many of the town’s buildings have rooftops that look like hulls of boats turned over backwards!
A fancy cafe in Pride where Charles will drink his favourite drink: tea with frof on top.

Of course, the entire city has been built and rebuilt over the many centuries that have passed since the flood, due to fires mostly (wood be like that) but other accidents as well. However, the poshest citizens still swear that their rooftops were made from the original barges of the Ark. Such is the claim of the Tiger duke for his summer villa:

Poshest villa in poshville

Of course not all buildings have it. Some more serious institutions prefer not catering to this story as they believe such petty folklore diminishes the Ark myth in general.

The Bank of the Kingdom (right) is a notable example of a building that doesn’t follow the Pride architectural rules, instead going for a neo-classical approach to architecture as was custom in Blackbark before the war.

If you’re interested to learn more, be sure to follow us on Facebook and Twitter or talk to us on Discord!

Ark Fantastic stories: A Concise History of The Animal Kingdom

Part IX: Tyranny’s end by Scholar Bernard

This tale from the Animal Kingdom is considered to be “official”, although only the copy of the book series has been found. Scholar Bernard is long gone, and there is no actual proof the scholar is the author.

Although, there is an interesting tidbit about Bernard. Just before his passing, he asked “What door?”, while standing before a massive wooden door, when he died of a heart attack. There was no formal autopsy following Bernard’s passing, but apparently, he was getting blind. Intriguing, to say the least.

Author’s remark: The images seen in this blog may not be related to the characters or the places of the story.

The royalists had sacked the entire capital, taking every piece of grain from the storehouses and moving it to the citadel. In their effort to inconvenience the approaching army they had also poisoned all possible water sources. Everything to make the siege of the citadel as taxing as possible for the prince’s army.

This tale of the Animal Kingdom is about the prince who saved his starving people from the brutal tyranny, and set the foundations for today's capital.
Read the blog about the caste system in Animal Kingdom

The tyrant and the remaining loyal part of his army were safely stacked away in the citadel, with supplies that would last them at least a year. The populace of the capital was left behind and without any food remaining in storage they were left starving by the indifferent king.

When prince Lav arrived, he found his entrance into the capital uncontested by any royalists. What he did however find was a malnourished populace on the brink of starvation. One of the first commands Vincent ordered when entering the city was to evict all remaining citizens from the capital and relocate them to temporary shelters in the private royal estates.

This tale of the Animal Kingdom is about the prince who saved his starving people from the brutal tyranny, and set the foundations for today's capital.
Read everything about the tyranny in the KIngdom’s past

Most of these refugees would set up shop permanently in these estates, giving birth to the new capital we have today in the Redwood Forest. After dealing with the civilians, it was time to set up a siege. The walls of the ancient citadel were not easy to breach as it was carved out of solid rock directly in a steep cliff face. Even with the help of the birds the prince’s army was not able to crack the defenses of the bastion, even after weeks of trying.

The prince knew that he could not supply his army for much longer, nor could he allow the royal affairs in the remainder of the kingdom to go unattended. Without a system to oversee them, the nobles and magistrates of the kingdom had taken it upon themselves to bend the rules and regulations for their own benefit and comfort.

This behaviour could not be tolerated much longer as the prince was advised that soon there wouldn’t be a kingdom left to rule. It was then that he made the decision to call upon a cadre of his most trusted companions, to make one of the most difficult decisions the young prince had faced in his life and would scar him for years to come.

Another great article

Initially, the prince had liked to see the tyrant brought to justice, to make his brother see the error of his ways, but those delusions could not last, the tyrant king would have to die and the royalists that still clung to his rule broken. And this would have to happen as soon as possible…

Enjoyed this tale? Let us know what you thought on our Facebook, Twitter, Discord, or on the blog itself, just below in the comments!

Ark Fantastic stories: Legion of the bloodthirsty undead

Ark Fantastic stories: Legion of the bloodthirsty undead

Unlike in some other RPG titles, you should not believe just everything you read, and not everything is a part of the game lore. Or is it? As a reputable scholar, Charles will often be in a position to debunk such stories, or, better yet, use his scholarly reputation to prove them true!

In this Ark Lore, we bring another tale from the Animal Kingdom, written in the form of a diary by an unknown hero, who fought a legion of the Undead.

Author’s remark: The images seen in this blog may not be related to the characters or the places of the story.

“How I defeated the Scourge of Blavgoz and his legion of bloodthirsty undead” – A true story

Dear reader, How I would love to tell you of my successful infiltration into the wolf’s den! 

Infiltrating the lair of the villainous monstrosity has become quite easy after using my superior intellect.  Letting the poor townspeople deliver me in an empty casket of wine, as an offer to the wolf, was really an ingenious plan!

"How I defeated the Scourge of Blavgoz and his legion of bloodthirsty undead" - A true story
The hero is unknown, but his diary has been preserved. Legends about his adventures are still alive among the town folk who occasionally talk about the grim past of the Kingdom. But, they are just legends, after all.

But now came the more difficult part of my quest: finding and destroying the ritual foci so that these bloodthirsty undead might finally be put to rest.

Unfortunately, I found myself in quite an ordeal: They had delivered the barrel right in the midst of their living quarters and from the sounds permeating the thick oaken barrel, I could hear their vile gurgles and cries, as well as smell the thick rancid stench coming from the decomposing bodies of the undead soldiers.

The only thing that stopped them from breaching the barrel this instant was a speech from their master, the dretched scourge of Blavgoz himself! 

"How I defeated the Scourge of Blavgoz and his legion of bloodthirsty undead" - A true story
The legend says, some herbs can protect from the “blood-suckers”. Garlic is the best, apparently.

I was sure that I could take out a dozen or so of these creatures with my martial prowess alone. (My rapier was left behind in Blavgoz as the still wine-coated inside of the barrel would taint the fine steel of the blade, a risk I was not willing to take.)

There were, going from the sounds, hundreds of those creatures just waiting for their master’s speech to finish! Even my formidable abilities would be tested to their utmost limits when faced with a horde of that magnitude! 

And suddenly, in a flash of insight, I connected every puzzle piece and clearly understood what I had to do. From my satchel, I took the wooden doll I had found by the roadside. This, dear reader, was the doll that started this entire adventure, the doll of which I had traced the origin the entire way to the downtrodden village of Blavgoz.

"How I defeated the Scourge of Blavgoz and his legion of bloodthirsty undead" - A true story
An ominous-looking gate.

All the while under the impression that I had to find the poor little girl to whom it belonged.  Nothing could be more false… I actually had the ritual totem on me all the time and I didn’t even realize it! 

I took another look at the doll and clearly saw the vile miasma surrounding it, why hadn’t I seen this before? I made my decision and snapped the doll to pieces in a single, fluid motion.

Suddenly I heard bodies collapsing on the ground, at least a hundred of these bound creatures were finally free from their wretched curse. The wolf almost choked in the middle of one of his sentences and it became quiet…. Very quiet…

"How I defeated the Scourge of Blavgoz and his legion of bloodthirsty undead" - A true story
If you want to hear some scary stories from the legends of the Kingdom, camping is the best activity for that.

“Well”, I thought, “Time for some fine ass-whooping!” as I burst from my barrel in a cloud of oaken shards and metal fringes. And let out one of my world-famous battle cries. Before beating the ever-living snot out of the still bedazzled scourge of Blavgoz.

Enjoyed this tale? Let us know what you thought on our Facebook, Twitter, Discord, or on the blog itself, just below in the comments!

Mr. Moles and the Hollow Prospect

Mr. Moles and the Hollow Prospect

As with many role-playing games out there, Trip the Ark Fantastic has its fair share of tales and stories that complement the game lore.

During Charles’ adventure, the player has to do research to find the location of the Ark as well as to discover the truth behind other mysteries. Charles will stumble upon both research books and lore books. Lore books are not necessary for research purposes but are nuggets of information for the player to enjoy and get a sense of the world that Charles is living in. This is one of those stories.

This lore book was written by our programmer Piet Bronders, and he hopes you enjoy it.

Continue reading “Mr. Moles and the Hollow Prospect”

The Mysteries of the Southern Continent

Ante scriptum – this week’s lore post is about the various mysteries that Charles will encounter (and hopefully solve) in the southern continent of the Animal Kingdom while searching for the origins of the Ark Fantastic (this being the second act of the game). Since we don’t have many art assets for the southern continent yet, this blogpost will be filled with pictures of the step-by-step artwork process for our first artwork ever – the three protagonists exploring the southern jungles. This artwork was done way back in 2018 when we still had many different ideas on what exactly we want out of the game, and served as one of only a few mock-up pieces we sent to our Creative Europe application in 2019. In a way, the pictures tell their own, separate narrative from the text, and hopefully, both are equally interesting.

The Mysteries of the Southern Continent

Traversing the southern jungles – sketches

For as long as collective memory serves, the Kingdom has been a large landmass, surrounded by sea on all sides. This is the continent we now call Kingdom Proper. However, a new southern continent was found during the recent times of King Michaël.

Traversing the southern jungles – final sketches

This caused major ontological and cosmological troubles for the scholars of the Kingdom – how to fit this new continent into the world we thought was just a single landmass surrounded by sea and nothing else? Many hermeneutical ideas about the Ark myth had to be done away with, and many more had to be re-framed to fit newfound truths – such as the existence of monkeys, crocodiles and various birds found on the southern continent, all of which bear no mention in the Ark myth. At least not in its modern form.

Traversing the southern jungles – background line-art

The Sentient Water?

While technically a part of the Kingdom in its entirety, the Colonial Continent is very different from the Kingdom Proper. The flora and fauna are very different, and even the land behaves strangely – whenever Vincent’s expeditions tried to set a foothold deeper in the continent, rivers would dry out, like they had a mind of their own, and new ones would spring from dry beds… There have been many old-wives tales and folklore pertaining to ghosts and river spirits, all scorned by serious scholars of course, but unfortunately no scientific explanation has yet to be found for this erratic and the seemingly “intelligent” and maybe even “mischievous” behaviour of the southern waters.

Traversing the southern jungles – character line-art

The Valley of Gilliam

While the river mystery has puzzled the scholars for centuries, but it is not the most interesting one, by far. No, the most alluring mystery of the colony is the myth of the “Valley of Gilliam”.

The Gilliam mountains in the deeper reaches of the continent are where many monkeys dwell in huts and villages, but there has often been talk of a secret valley hidden in the mountains, that holds the City of Gold, a city built by monkeys and hidden from the colony. Explorers have devoted their entire lives to the scouring of the mountains in an attempt to find anything of the sort, to much derisive laughter of the local monkeys, but to no avail.

Traversing the southern jungles – color compositions

Where the Money Trees Grow

The biggest mystery in relation to the Ark myth and the history of the Kingdom is the Money Forest in the newfound continent. While the Money Trees (the trees that grow the leaves used for commerce in the Kingdom) are grown only in the royal capital, and the secret to their cultivation and growth is heavily guarded, it appears that in the colony there is a forest where these trees grow completely naturally without any need for cultivation. Indeed, it would seem the colony is their domicile, and they were imported in the Kingdom Proper across the sea many years ago.

Traversing the southern jungles – background render

This strange discovery has changed the idea about the Kingdom – the dominant school of thought is that after the flood, the Kingdom ruled over both continents across the sea – the north as well as the south? And, as the theory goes, at some point, there was a dark age and the southern continent was cut off from the Kingdom, and all knowledge of the south was forgotten. When did this happen, and how, is still a hotly debated topic in arkology.

Traversing the southern jungles – final render.

Solutions? Soon…

In any case, these mysteries, and many more, are what awaits Charles as he ventures to the colony in search for the elusive Ark.

Traversing the southern jungles – alternative take.

While you wait for the game to be finished so you yourself can find out the answers to many of these mysteries, if you’d care to know more about the world of the Animal Kingdom, be sure to follow us on Facebook or Twitter or even talk to us developers via our official Discord.

A Charming Conversation With Charles on the Topic of Charity!

A Charming Conversation With Charles on the Topic of Charity!

This will be a short entry to read, but might provide you with a lot of replay value!

We already talked about our dialogue system, more than once, and for this weeks lore blog, we decided to give you a glimpse of how the conversation works with actual in-game dialogue. It’s from almost the very beginning of the game, so don’t worry about spoilers.

As you might know, we’re using ink, the open source format for writing non-linear stories. So far we’ve written tens of thousands of words of dialogue, not to mention many times that amount in lore discussions and so on… Just the blog-posts alone count over a hundred thousand words already. We’re prolific that way, but is there quality behind the quantity? We’ll let you decide for yourself today!

We’ve compiled a short conversation excerpt from the Burrows (the mining city where Charles also has his lab), and it’s really all a tangential discussion on the role of charity in society. It gets triggered when you ask the miners (Inigo, Crabbe, and Rowan) to answer some questions about the outbreak of a strange new disease, but they would much rather you didn’t investigate out of the goodness of your heart.

A Charming Conversation With Charles on the Topic of Charity!

The dialogue should give you insight in the problems ailing the Kingdom and the solutions that are slowly arising. The main characters:

A Charming Conversation With Charles on the Topic of Charity!

Rowan – a young miner, a revolutionary at heart, spreading dissent and enticing his fellow miners to strike. He’s using the outbreak to try and stir up a strike and change the working conditions in the Burrows for the better.

A Charming Conversation With Charles on the Topic of Charity!

Inigo – an older miner who’s gotten over the disease and whose insight you really need to help the doc solve the outbreak. He’s bitter over what happened to his friend Paul (a miner who also got the disease but didn’t quite make it), and is helping Rowan strike against the management of the mining company to get them to do something about the outbreak.

A Charming Conversation With Charles on the Topic of Charity!

Crabbe – a tough cookie, a bit slow but well-meaning at heart, and although he doesn’t get most of the stuff Rowan says, he believes Rowans union is in his best interest, and that of the other workers too (incidentally, some of us think so too)

A Charming Conversation With Charles on the Topic of Charity!

And finally – Charles – our protagonist – a hedgehog scholar summoned by the King for an unknown but urgent reason, now sadly stuck in the Burrows due to the mine-shaft elevator being broken down and the main engineer being in a coma induced by an outbreak of an unknown disease.

Find out why the rabbit miners don’t want you to help out for free, and see how you can convince them to share their insights anyway in this short exchange. Feel free to replay as many times as you like for various conversations, by using Quill, the online ink compiler:

Once you’re done, we’d be happy to catch your thoughts and get feedback on any of our standard channels – Discord, Facebook, Twitter or even right below this very article.

The Three Game Factions – Explained

The Three Game Factions – Explained

In the past few months we’ve endeavoured to explain the basics of the political and social intricacies of the Animal Kingdom in 1848.

You can read about the principal actors – Coriolanus representing the revolutionaries, King Lav representing the monarchy, and Duke Nicolas representing the reformists. But what are the real differences between all these eagles and tigers and lions, if any?

Well, our ambition was to write these factions as equally appealing and for the player to have real difficulty deciding which faction to side with, not going the easy route by giving each leader certain flaws so the choice is between varying shades of dark-grey (like in so many games today), but for them to be paragons of real underlying ideological issues they present. We wanted their worldviews to give you real pause about their world and by extension ours.

The Three Game Factions in Trip the Ark Fantastic
Charles receiving a letter from the King Lav.

In essence, the main question that divides these factions is their view of the concentration of power – should concentrated power be checked (and if yes – who watches the watchers?), or on the flipside – should concentration of power be done away with completely?

To find relevancy, one might liken the royalists’ worldview to the modern managed democracy of many technocratic governments, the reformists to the worldview of representative democracies seen in the liberal west, and the revolutionaries worldview as the equivalent of direct-democracy.

They will all be presented to the best of our ability, and as this is a difficult task, we’ve decided not to dive into any of their arguments today (however we have been known to discuss this on our Discord). We will leave the bulk of this for the players and the game, but today we will just “lay out the battlefield”, and let your imagination take over, after reading the three “manifests” of these factions.

ROYALISTS: MONARCHY – The current world

The Three Game Factions in Trip the Ark Fantastic

First, there is the monarchy – the rule of Lions, and the land-owning right of the stewards and nobles of the Kingdom. The world is an unbroken constant – unfaltering like the line of kings from the time of the Ark to modernity.

The debate over nature versus nurture finds no quarter with these sovereigns – they are both born and bred for leadership. A kingdom that would tie the hands of these titans away from the absolute rule would be a kingdom that is more foolish than cautious. The petty motivations of lesser castes – wealth or food or pride – these are all given to lions at birth, and their only focus – the big picture and the wheels of history – that is what every lion thinks of.

And that is why the monarchy has prospered so well in the millennia of earth. A different system has never existed nor has it ever been tried. This is how loyalists view the monarchy and its feudal rules – dictated by tradition, and just and true by its very definition.

REFORMISTS: DEMOCRACY – The emerging world

The Three Game Factions in Trip the Ark Fantastic

Opposing the loyalist view, one can hear the whisper of reform creaking through the halls and balls of high society. The world is not constant, nor is it the recurring pattern of the ebb and flow following the great flood.

Where once were fields, now stand the mines of industry, and where once was an infinite and impenetrable sea, now is a route of trade and possibility. It stands to reason that the roles within such a society must change as well, with the changing times, and with the changing names. The responsibility of rule is not something one should be born with, it is a reward to be earned – and re-earned: the steward who ruins the mill he runs should not be left in charge of it, nor should a ruler disliked by his subjects be left on the throne unchecked.

The captain of industry who captains no more should be allowed to fall, so that a better may take his place, and the same goes for Kings as well – for the good of the realm. These are the whispers of democracy and these whispers, coming from the Tiger Duke and his allies, are slowly getting louder, and more appealing.


But across the sea, in the colony prison, the rocks are beaten into pebbles, and pebbles into the sand, and sand is thrown back into the sea. The meaninglessness of society starts to sink in after a few decades of such work, as these people have seen the backside of wealth and power, and know it exists.

For whoever wields some power or wealth, and tastes the sweet fruits of their use over others, only desires more power and a larger divide, so wherever there is affluence, there must also be poverty, and wherever there is the powerful, there must also be the rejected. A just society cannot abide by such contradictions, and therefore – they must be done away with.

The only truly just world would be a world – without power. A world where the structures of power – the thrones and bureaus and offices and prisons – are done away with, completely. In this reasoning, the prisoners, dissidents, rejects, and criminals have found a common cause with the beggars, the farmers, the miners, and slaves. These are the ramblings of anarchy, as it slowly stirs and wakes all over the Kingdom.

Which one do you choose?

So, which one of these factions suits your play style the best? Let us know in the comments below, or poke us on Facebook, Twitter and Discord!

Duke Nicolas and the Reformists

Duke Nicolas and the Reformists

The main opposition to the Animal Kingdom lies in the reformist movement of the tiger duke Nicolas. Nicolas started as a general in the Lav rebellion, but has since amassed a large following among the influential scholars and the gentry.

In a way, he forms the third of the three political powers in the Kingdom – the first being King Lav, the enlightened monarch whose lenient rule brought about piece and prosperity to the Kingdom, and the second being the revolutionary eagle Coriolanus, the revolutionary who currently resides in the heavily guarded colony prison facility.

Nice picture of the Duke. Would be a shame if someone explained how we made it step-by-step.

Similar to King Lav, Nicolas is a strong believer in the hierarchy of animals and division of labour within the castes as defined not only by the Ark myth but also by (dubious) science. However, unlike the royalists, Nicolas believes that the lesser castes have the innate ability to perceive the true leadership of individuals.

Thus, leadership of the Kingdom should not be birth-given, but attained by the will of the animals by a democratic procedure. The leader should then be selected as a Chancellor, and his power stemming from not only his innate abilities to rule but also from the animals perceiving and acknowledging these abilities. This, Nicolas believes, will make rulers more accountable and less prone to tyranny, as has been known to happen.
The sketch of the entrance to the “Tiger villa” – a place of the fanciest of balls and tea-parties in the Kingdom. We’ve drawn Charles in for scale.

Nicolas has adopted several ideas from scholars and academics on how a transformation of the monarchy into a democracy should improve life for all animals, regardless of caste. These ideas are frowned upon in the royal circles, and as a duke himself, Nicolas has to be careful in his words and actions, since open rebellion against the King will only get him in one of the aforementioned work camps of the Kingdom.

His followers are often referred to as “reformists”. Some of them feel that the monarchy is an outdated notion, and some just want a system where they wield more local power.

The richer Commoners such as the scholars and merchants and especially the Steward caste, are attracted to Nicolas’ ideas of regional taxation – the abolition of the “King’s Tenth”, and similar centralised systems of rule – which they feel are a burden to their (and the Kingdom’s) prosperity.
Nicolas’ summer palace, where he invites the creme-de-la-creme of Kingdom society, and plots democracy.

The idea of “relaxing” the Monarchy and its hold onto the regions it commands appeals to many Nobles as well, who feel that the balance of power might be turned slightly in their own favour – as regional powers have long been controlled by the Crown without much say in their own regional matters.

When combined, this proves to be a worthy and powerful group of like-minded animals, and the King is rightly worried for the future of the Monarchy. However, it is King Lav’s belief that strengthening his grip would only remind the Kingdom of the era of Leopold. The King has therefore decided to tolerate the brewing dissent (from both the Nicolas-led reformists and the Coriolanus-led revolutionaries) and try to win the favor of the population in a different way.
Since we’re sharing the details of the Tiger Duke’s villa, here’s his wine cellar. Not relevant to the plot, but still.

This is where the game begins – with the Kings gambit that Charles, a famous hedgehog scholar, could find the ancient Ark and prove the myth to be true, and thus appeal to the sense of tradition and reason within each animal – once the products of science align themselves with the promises of intuition, all will again be right in the world.

Stay tuned for more lore blogs and development blogs. By stay tuned we mean please subscribe to our newsletter or follow us on Facebook, Twitter, Discord, and so on.

What about the native animals?

What about the native animals?

The doctrine of the kingdom says: “All Animals were of the Ark, and all are now of the Kingdom”. So the big question is… what about the native animals (the new ones, found in the colony) and how does the Kingdom, well, treat them?

Before we go further with this one, make sure to read Impact of the Ark Myth on Society.

The existence of native animals at all is a surprise and (at least) a minor ideological crisis. When the Southern Continent was found, the Kingdom was explicitly expecting it to be empty.

Following the exploration of the Southern Continent, the Kingdom expected it to be empty. But, it wasn’t.

The statement previously was descriptive, it told of how the world is, and afterward, when it was shown that there are Animals who didn’t even know there was a Kingdom to be a part of, it had to be prescriptive.

Continue reading “What about the native animals?”